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Everquest Planes of Power Leveling Guide

           Once Planes of Power hits you'll be able to use the PoK books and travel to any noob zone you'd like in a matter of minutes! This really simplifies the first 15 levels and kind of negates the need for me to cover them with a different leveling guide for each race like I have been doing.

           Most players are going to spend the first 15 levels in a noobie zone they feel comfortable in. I personally always choose Misty Thicket. It's pretty much my home since it was the first zone I ever experienced growing up playing Everquest. I stay in Misty Thicket until level 10 - 15, whenever it's best to move on to the next zone I generally do.

           If you need more ideas or locations feel free to use my Classic, Kunark, Velious or Luclin leveling guides which list all the different locations you can choose from 1 - 15. If you want to follow what I say word for word just head over to Misty Thicket and do your hunting there. After that we can do Paludal or Ocean of Tears.

 

PoP Leveling Guide 15 - 25

           In Planes of Power the best location 15 - 25 is still Paludal Caverns. It's great for boxers, soloing and those LFG while soloing. If you're a boxer and looking for a more antisocial location the Undead in OoT are still great, Castle Mistmoore. Unrest too but that will have a bit more people than the other zones.

           Also since it's PoP and you have access to The Bazaar I highly recommend you tweak your character(s) out as soon as possible. If you need plat then you should choose a more money oriented route and focus on that. Look for enemies that drop raw plat when you kill them, gems, Fine Steel or other valuables that you can vendor.

Crushbone (Group/Solo/Boxer) - Of course Crushbone can still be worth your time during this level range. Admittedly you'll be getting a bit high level for the place but if you group up in the throne room I am sure you'll make some lower level players day!

Paludal Caverns (Group/Solo/Boxer) Social Zone - The entrance of Paludal Caverns from Hollowshade Moors has mobs in the low teens that progressively get harder the closer you get to the Shadowhaven zoneline. A lot of lower level players come here and solo in hopes of getting into a bandit group. It may be worth your time to check it out! There's a lot of single pulls of mushrooms and bugs to keep you occupied if no one else is around.

OoT Undead (Field Killing) Solo/Boxer antisocial - This is one of my favorite leveling locations for this level range. Probably the best location for boxers/people looking to be left alone. Great XP - absolutely terrible plat though.

Netherbian Lair (Dungeon Crawl) Group/Boxer - 20+ Off the main paths of Netherbian Lair you'll find tunnels with two different types of fiends in them. They'll be tough if you're solo.

Marus Seru (Field Killing) Group/Boxer/Solo - 20+ This location is quite good XP and plat for those in their low to mid 20s. Rockhopper hides sell in The Bazaar quite well and for quite awhile. You can group up and fight around the field area where all of the enemies roam or you can pull enemies away and to the outskirts of the zone by a zoneline for easy pickings. Be careful, the mobs here add like crazy!

 

PoP Leveling Guide 25 - 35

           After the Paludal level range you have a few different options depending on what you're looking to do..

Kite: Dreadlands, Dawnshroud Peaks, Overthere, Lavastorm Basilisks

Group: Hell, just about anywhere...

Box: Castle Mistmoore, Dreadlands, Dawnshroud Peaks, Splitpaw, Upper Guk & more

           With it being PoP you have so many different places to level I won't even list them all here. Instead I am going to give you more practical advice. If you're short on plat and you don't have really good gear you should consider stopping for a bit and making some platinum.

           Since it's PoP tweaking yourself out with a few really cheap, good pieces shouldn't be too difficult. I recommend giving Rathe Mountains Hill Giants a go for some plat if you need it - or if you want to play the "long game" so to speak and farm items, Marus Seru for Rockhopper Pelts will be an easy place, Dawnshroud for Rockhopper Pelts if you want XP while farming them.

           Browse The Bazaar at least 2 or 3 times a week and try to check during off hours, when most people run their traders. Stick to buying the really good deals you see that way you will save as much plat as possible and you don't waste more time farming than you need too!

Rathe Mountains (Field Killing) extremely social - You'll find Hill Giants, cyclops and other enemies here to kill which drop tons of plat. It's one of the best xp/plat combo locations in the low 30s. I can only recommend this location to those looking to solo or box with lower numbers.

Crypt of Dalnir (Dungeon Crawl) antisocial zone - This zone has an amazing ZEM (Zone Experience Modifier) meaning it will give you more than average XP per kill making it great to level in. The mobs at the zone in are in the lower 30s and it gets progressively harder as you go. Bring a group with you or your own boxes as this zone is seldom traversed. Don't count on finding a group here.

Lake of Ill Omen (Soloers/Boxers/Groups/Kiters) - You have tons of room to kite + actual camps here. Can also work on your Howling Stones key via Jade Chokadai Prod

Crystal Caverns (Group/Boxer) semi-antisocial zone - This zone will calm down a bit in Luclin and even more in PoP, depending on your era you may or may not have trouble finding a group here. The zone is split into two areas, the orcs and their pit then the dungeon near the town.

Tower of Frozen Shadow (Dungeon Crawl) Groups/Boxers - Second Floor is a great place for this level range and I am told arguably the best. In order to go up different floors in the Tower of Frozen Shadow you'll need to first collect the key from the floor that you're on. I honestly am quite ignorant about the zone but if you're willing to learn how it works and group up here the XP is apparently quite rewarding.

Upper Guk (Dungeon Crawl) moderately antisocial/boxer - Great for boxers/groups, solo players I would recommend you find a better place!

Castle Mistmoore (Dungeon Crawl) group/antisocial/boxer - This location is a pretty nice dungeon crawl in this level range. Be careful going past the graveyard though unless you have out of group PL help. It can get messy quick past the GY as the mobs suddenly spike in level

The Overthere (SF Ramp) Boxers/Groups/Kiters - On the south side of The Overthere there's a ramp that is pretty famous for grouping at. You have a ton of mobs to pull and it is relatively safe hunting here except at night when evil guards from the outpost patrol around and kill anyone they don't like. The loot here isn't the best but the XP isn't bad until you reach the low 30s.

Dreadlands - (Field Killing) Boxers/Groups/Kiters/Solo antisocial zone - **Come here in your mid 30s at the earliest** My favorite location to kill in Dreadlands is just to the east of Karnor's Castle. The zoneline as well as the giant castle itself, the field that is between the zoneline to Firiona Vie and Karnor's Castle is primarily where I pull from. There is a huge level difference on the monsters out here, I think something like a level 10 spread but it is really easy going and good XP during this level range. You can always pull singles and you can pull them back far enough to where nothing will agro you while fighting. There is also plenty of room to kite.

PoP Leveling Guide 35 - 45

           With us being as far into the game as Planes of Power choosing the right leveling location gets to be a bit trickier than what you're accustomed too. What I mean is, you need to take into account what expansion the zone you're choosing is from and how good your gear is/if you're solo or boxing. An example is, if you go to Lower Guk you'll notice the mobs here hit considerably less hard than say Dawnshroud Peaks, The Great Divide or Scarlet Desert.

           If you have really crappy gear and not much AC/HP you will want to avoid choosing a Velious or Luclin zone to level in. The monsters there won't be worth your time to kill since they'll have more HP and hit harder than Classic or Kunark content. You can of course avoid being this choosey and selective with your zone by farming a little and buying better gear from The Bazaar!

           If you are lazy and don't feel like tweaking your character(s) out yet you'll only be able to go another 10 - 20 levels before you pretty much have to!

City of Mist (Dungeon Crawl) Boxers/Groups social zone - This zone is great for this level range, simply amazing honestly for both boxers and groupers alike. The zone is pretty big and there are plenty of pickings to go around. There's some decent loot here too such as Ornate Rune Shield and Slimy Green Ring.

Crypt of Dalnir (Dungeon Crawl) antisocial zone - This zone has an amazing ZEM (Zone Experience Modifier) meaning it will give you more than average XP per kill making it great to level in. The mobs at the zone in are in the lower 30s and it gets progressively harder as you go. Bring a group with you or your own boxes as this zone is seldom traversed. Don't count on finding a group here.

Lower Guk (Dungeon Crawl/Camp) - Groups/Boxers antisocial zone - It's now a perfect time for you to learn camps like Mithril Runed Tunic, Shining Metallic Robes, Flowing Black Silk Sash, and the zone!

The Overthere (SF Ramp) Boxers/Groups/Kiters - On the south side of The Overthere there's a ramp that is pretty famous for grouping at. You have a ton of mobs to pull and it is relatively safe hunting here except at night when evil guards from the outpost patrol around and kill anyone they don't like. The loot here isn't the best but the XP isn't bad until you reach the low 30s.

Ocean of Tears (Cyclops) - Groups/Boxers/Solo - This is one of my favorite locations for 35 - 42(45). The cyclops here are very easy, they don't hit very hard at all and they can drop some profitable loot. There's a rare chance for an ancient cyclops to spawn in the place of any other cyclops on the isle who drops Ring of the Ancients. The ring is used in the Jboots quest.

Karnor's Castle (Dungeon Crawl) Boxers/Groups antisocial zone - This zone can be a total nightmare if you plan to pull to a camp. As far as a dungeon crawl though, it is pretty standard of a zone. The ZEM is fairly good and the mobs here can be fairly squishy. They also commonly drop raw plat which makes up for the lack of vendor trash. Monks can do Karnor's Pipe here for their epic and casters can farm an Extended Range 3 focus off a nearby mob.

Dreadlands (Field Killing) Boxers/Groups/Kiters/Solo, antisocial zone - My favorite location to kill in Dreadlands is just to the east of Karnor's Castle. The zoneline as well as the giant castle itself, the field that is between the zoneline to Firiona Vie and Karnor's Castle is primarily where I pull from. There is a huge level difference on the monsters out here, I think something like a level 10 spread but it is really easy going and good XP during this level range. You can always pull singles and you can pull them back far enough to where nothing will agro you while fighting. There is also plenty of room to kite.

Velketor's Labyrinth (Dungeon Crawl) - Group/Boxer The Icepaw family makes this zone pretty profitable to camp considering they drop Spider Fur Belt, Collar, Cloak fairly regularly, even the trash kobolds. Each of the named kobolds has their own loot table, some items good, some not so good. Lute of the Howler is the main item that stands out at the kobolds. Either way, you should be seeing a lot of bazaar sellables if you spend some time here.

PoP Leveling Guide 45 - 55

Old Sebilis (Dungeon Crawl) - Boxers/Groups, social + antisocial zone - This is some of the best XP you can get in the game for Kunark the juggs also will make you rich. For 6 - 12 boxers I strongly recommend this zone as a dungeon crawl experience.

The whole right wing (where Disco 1 + 2 is) is great for lower level boxers/groups in here. The left wing is about the same level but I hate the slippery floor over there and it's much more of a nightmare to navigate than the disco area. The center area (Crypt) is generally always camped and isn't the best XP - mostly nameds.

The "underneath" part of old seb, juggs, myoconids, that's where the money/fun is at. Once you're 55+ you should venture down here and camp the King or protector/tolpumaj

Chardok (Dungeon Crawl) - Boxers/Groups, antisocial zone - This is a dungeon crawl type zone for boxers, can be lots of fun and quite profitable too. (I will post a more detailed description of this zone after I venture there)

Burning Woods (Field Killing) Boxers/Groups/Kiters/Solo, social zone - great and wide open for kiters; not only that but this zone is a hotspot for people 50 - 54. If you are in this level range and here you ... here comes the double negative ... can't not find a group!

Ocean of Tears (Elite Goblin Isle) - Boxers/Groups, antisocial zone (This place will be so desolate at the launch of Kunark that it's probably one of the best locations for just being left alone)

Skyfire Mountains (Solo Dragons) - Boxers/Kiters, social zone - good for kiters and the dragons also have a chance of dropping Kunark spells which can be very valuable

The Hole (Dungeon Crawl) - Boxers/Groups, antisocial zone . Not many people will venture here in kunark - small boxers can do Idol of the Underking and loam elementals/rock golems but it will take a bit more for you to handle the undead which drop withered.

Howling Stones (Dungeon Crawl) - Boxers/Groups, antisocial zone. There are no set named spawn locations really in this zone either, they can spawn randomly throughout the wings. Also to correct a few mistakes on the internet Enshrouded Veil, Golden Bracer, Stein of Tears, Melodious Truncheon are all zone wide rare items, they don't drop off of nameds or out of any specific wing. I am 100% sure on this. Although the Truncheon is MUCH more common off golems than any other mob I have found.

South wing is the most profitable to farm because of Hand of the Reaper and Fingerbone Hoop.

Velketor's Labyrinth (Dungeon Crawl) - Group/Boxer The Icepaw family makes this zone pretty profitable to camp considering they drop Spider Fur Belt, Collar, Cloak fairly regularly, even the trash kobolds. Each of the named kobolds has their own loot table, some items good, some not so good. Lute of the Howler is the main item that stands out at the kobolds. Either way, you should be seeing a lot of bazaar sellables if you spend some time here.

Siren's Grotto (Dungeon Crawl) Group/Boxer Fellspine + lots of velious quest gems and Tradeskill gems. Both of which you can vendor for an insane amount of plat for how many drop- There are a few good camps in Siren's Grotto, one of the best would be Fellspine for his Spiked Seahorse Hide Belt. You'll be able to net a pretty penny for the belt for awhile to come. The zonewide ink that drops here is worth keeping to sell in the bazaar. Drums of the Beast, Sleeves of the Kelpmaidens, and other goodies drop here too!

Western Wastes (Field Killing) Group/Boxer - Western Wastes probably isn't the best for XP but what it lacks for in XP it makes up for in drops! There are a lot of named dragons that wander around out here and some of them can be killed with 1 group fairly easily. These dragons drop some of the really rare Velious spells such as Burnout IV, Protection of the Glades and so on. You'll mostly be making plat here but you'll get some XP too!

Dragon Necropolis - Boxer/Antisocial zone - The Phase Spiders here are fairly easy to kill and they all have a chance of dropping a Phase Spider Carapace which you could sell or use. Also there is a named Phase Spider in the eastern part of the zone, Queen Raltaas. She is very hard and drops Queen's Carapace. In the southern part of the zone you have snakes which is where Vilefang is and then you also have the Chetari rats which drop a few semi valuable things depending on your economy.

Acrylia Caverns (Dungeon Crawl) Group/Boxer - The area outside the castle can be done by a smaller and lower level force than the castle. I'm sure you're used to the routine by now, kill in the lower level area if you're LFG/low on numbers and if you can push into the castle for better xp and loot! The vendor trash here is pretty valuable and the XP is phenomenal. Probably the best of the X-pac!

 

PoP Leveling Guide 55 - 60

Plane of Justice (Dungeon Crawl) Small Group/boxer/Solo - PoJ is one of the starter zones in PoP. Other zones in PoP offer better loot and XP however this zone is quite easy and generally has a decent amount of people in during this era. If you're LFG and unable to be of use in later elemental planes, try here first!

Plane of Nightmare (Field Killing) Small Group/boxer/solo kiting - This is a great zone for groups who don't have any of the primary roles. If you're without heals, tank or CC this zone is fairly solo friendly, much more than other PoP zones. It has a decent amount of room to kite and root rot adds if needed. It also has a tunnel of Hobgoblins for higher levels.

 

Siren's Grotto (Dungeon Crawl) Group/Boxer Fellspine + lots of velious quest gems and Tradeskill gems. Both of which you can vendor for an insane amount of plat for how many drop- There are a few good camps in Siren's Grotto, one of the best would be Fellspine for his Spiked Seahorse Hide Belt. You'll be able to net a pretty penny for the belt for awhile to come. The zonewide ink that drops here is worth keeping to sell in the bazaar. Drums of the Beast, Sleeves of the Kelpmaidens, and other goodies drop here too!

Dragon Necropolis - Boxer/Antisocial zone - The Phase Spiders here are fairly easy to kill and they all have a chance of dropping a Phase Spider Carapace which you could sell or use. Also there is a named Phase Spider in the eastern part of the zone, Queen Raltaas. She is very hard and drops Queen's Carapace. In the southern part of the zone you have snakes which is where Vilefang is and then you also have the Chetari rats which drop a few semi valuable things depending on your economy.

Grieg's End (Dungeon Crawl) - Group/Boxer - This is a great zone for XP and is very frequented by higher level players 50 - 60. Unlike many zones you're used to Grieg's End doesn't really have nameds that spawn in just 1 location. The nameds here spawn in a large radius and can spawn in place of any monster you kill in that radius (assuming that the named isn't already spawned elsewhere in the zone). Greig's End doesn't have the best vendor trash nor the best loot but it falls somewhere inbetween on both.

Most of the loot from Greig's End has a level recommendation for it which greatly decreases its sell value. If you want a location that gives items to sell in The Bazaar as well as XP this may not be the best location for you. Here are some of the items that drop here: Ring of Lunacy, Mantle of Distraction, Pantaloons of Derangement, Helm of Senselessness, Book of Impracticality, Gauntlets of Dementia and more

Umbral Plains (Field Killing) Group/Boxer/Solo - This zone is definitely one of the best locations added in Luclin for both XP and loot. The mobs here hit very hard when you compare them to non Luclin content and have a ton of HP so I wouldn't recommend this location if you're under geared, under leveled or no AAs. You will get a ton of vendor drops here as well as decent NO DROP armor pieces that are on par with Classic Planar Gear. On top of those goodies you'll also find many Luclin spells and lots of really good gear that has no level recommendation on it.

Here are some examples of the loot that you can get in Umbral Plains: Wretched Pauldrons, Skull Marked Shield, Dream Weaver Webshield, Crown of the Hive, Gantru Charm, Flesh Eater's Eye, Vah Shir Skin Robe, Helm of Raldukan, Hive Fiend's Brain and much more - this is just the tip of the iceberg!

 

 

PoP Leveling Guide 60 - 65

           The last 5 levels - it's been awhile since we've had anything but AAs to grind and we'll be waiting awhile again at level 65 before the level 70 cap added later in Omens of War. The locations below can be used for players looking to level up and grind AAs for this level range. The easiest locations are listed first while the more the list descends, the harder they get! Or so I try to make it that way anyway!

           Keep in mind you will absolutely need to be geared at this point - if you're still running around half naked without good gear you'll be unable to solo much without having to take extremely long med breaks and any groups you join you'll drag them down. Gearing is extremely important - just do it.

Plane of Disease (Field Killing) Solo/Boxer/Group - Plane of Disease will be one of the few zones you can enter in the PoP X-pac without any flagging and that makes it one of the best/earliest zones to solo in! If you're a solo player or a small time boxer you shouldn't have too much difficulty single pulling and root rotting or kiting mobs here.

Plane of Nightmare (Field Killing) Solo/Boxer/Group - PoN is another one of the early zones of PoP that you don't need flags to enter and that is great for soloers (specifically kiters). You can pull mobs to the zoneline back to Plane of Tranquility and kite them with relative safety.

Plane of Innovation (Dungeon Crawl) Small Group/Boxer - Plane of Innovation is a good alternative for levels 55 - 63 if you can't find a group or other plays in PoJ, PoD or other popular zones.

Dragon Necropolis (Chetari) Group/Boxer - If you would like to be left alone this is a great location to go! The camp location will be tough for those not in a full group and those whom are under geared.

Acrylia Caverns (Dungeon Crawl) Small Group/Boxer - During these levels you'll only find the castle to still be good XP. At 63 I was still getting over 1% AA a kill in a full group and I could very easily lay waste to many of the mobs here without needing a med break

Siren's Grotto - (Dungeon Crawl) Group/Boxer Fellspine + lots of velious quest gems and Tradeskill gems. Both of which you can vendor for an insane amount of plat for how many drop- There are a few good camps in Siren's Grotto, one of the best would be Fellspine for his Spiked Seahorse Hide Belt. You'll be able to net a pretty penny for the belt for awhile to come. The zonewide ink that drops here is worth keeping to sell in the bazaar. Drums of the Beast, Sleeves of the Kelpmaidens, and other goodies drop here too!

Old Sebilis (Lower Floors) Group/Boxer - During these levels the Juggernauts and frogloks down by Trakanon are still good XP. They are also in really old content so the liklihood of running into other people is much lower. There won't be much interest in people killing Trakanon anymore and the majority of Old seb visitors stay on the upper floors.

Grieg's End (Dungeon Crawl) - Group/Boxer - This is a great zone for XP and is very frequented by higher level players 50 - 60. Unlike many zones you're used to Grieg's End doesn't really have nameds that spawn in just 1 location. The nameds here spawn in a large radius and can spawn in place of any monster you kill in that radius (assuming that the named isn't already spawned elsewhere in the zone). Greig's End doesn't have the best vendor trash nor the best loot but it falls somewhere inbetween on both.

Most of the loot from Greig's End has a level recommendation for it which greatly decreases its sell value. If you want a location that gives items to sell in The Bazaar as well as XP this may not be the best location for you. Here are some of the items that drop here: Ring of Lunacy, Mantle of Distraction, Pantaloons of Derangement, Helm of Senselessness, Book of Impracticality, Gauntlets of Dementia and more

Crypt of Decay (Dungeon Crawl) Group/Boxer - Crypt of Decay is one of the harder PoP zon es that is good for grouping in.

Bastion of Thunder (Dungeon Crawl) Group/Boxer - Bastion of Thunder is a quite a big zone with quite a lot of different places to hunt.

Plane of Valor (Dungeon Crawl) Group/Boxer - Plane of Valor has quite a few different locations for players, you can pull from either the upper field or lower field, the Phlarg fiends in the cave... Or you can even slaughter the human NPCs here for Hero Parts which are a valuable cooking ingredient during this era.

Halls of Honor (Dungeon Crawl) Group/Boxer - Please leave me a comment if you have any information about this zone - I have never done this zone "in era" so I can't provide much of any information.

Drunder, Fortress of Zek (Dungeon Crawl/Field Killing) Group/Boxer - Drunder has a huge field area right in the center of the zone. It's basically a huge gladiator's pit which you'll have to fall into and make camp around one of the inner walls.

Plane of Fire (Field Killing) Solo Kiting/Boxer - PoF is a large zone with enough space for there to be all kinds of different groups. You can kite around the tables by in C2 if you're looking for a wide open area and a solo friendly area. Or you can grab a group/box your own group and setup in C1 or C2 and have a more Dungeon Crawl experience. Depending on your group it's entirely up to you. Also, PoFire is arguably the best exp zone in all of PoP

 

 

 

 

 

 

 

 

                               

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