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Weapons - Dragon Warrior VII

This are the list of all Weapons in the game Dragon Warrior VII. In this list you'll find all the weapons in the game also, the stats of each weapon are included on these list. If you're looking for the Armor, Items, Spells & Skills or Accessories, just follow one of the links below to their pages.

 

Dragon Warrior VII Lists
- Accessories
- Armors
- Items
- Spells & Skills
- Weapons

 

2Edged Sword: +117 ATK, +13 APR. Part of the damage dealt hits the user. Cursed.

Aquagon Sword: +125 ATK, +52 APR. Uses Tsunami when used in battle.

Bastard Sword: +109 ATK, +32 APR.

Battle Axe: +49 ATK, +15 APR.

Blade Boomerang: +26 ATK, +19 APR. Attacks all enemies.

Bless Wand: +15 ATK, +16 APR. Casts HealMore when used in battle.

Bone Knife: +6 ATK, +3 APR.

Bolt Wand: +28 ATK, +24 APR. Casts Firebane when used in battle.

Boomerang: +15 ATK, +5 APR. Attacks all enemies.

Bounce Sword: +55 ATK, +35 APR. Casts Bounce when used in battle.

Bronze Knife: +9 ATK, +8 APR.

Bug Knife: +23 ATK, +13 APR. Paralyzes enemies.

Chain Whip: +33 ATK, +18 APR. Attacks an enemy group.

Club: +8 ATK, +5 APR.

Copper Sword: +11 ATK, +9 APR.

Dagger: +30 ATK, +11 APR. Randomly kills in one hit.

Deja Sword: +90 ATK, +45 APR. Randomly causes LureDance.

Demon Hammer: +115 ATK, +33 APR. Criticals each hit, but misses often. Cursed.

Demon Spear: +99 ATK, +19 APR. Randomly kills in one hit.

Destruct Sword: +42 ATK, +23 APR. Casts Firebal when used in battle.

Devil Claw: +90 ATK, +29 APR. Badly poisons enemies.

Dragon Claw: +85 ATK, +35 APR.

Dragon Sword: +83 ATK, +35 APR. Deals more damage to Dragons.

Dragon Whip: +52 ATK, +33 APR. Attacks an enemy group.

Falcon Sword: +67 ATK, +32 APR. Attacks twice a turn.

Flame Boomerang: +65 ATK, +25 APR. Attacks all enemies.

Flame Claw: +53 ATK, +21 APR. Hits with a secondary attack that looks like a non-magical Blaze. Casts Blazemore when used in battle.

Flame Sword: +87 ATK, +33 APR. Hits with a secondary attack that looks like a non-magical Blaze. Casts Bang when used in battle.

Godeus Sword: +97 ATK, +45 APR. Casts Defense when used in battle.

Hacksaw Sword: 54 ATK, -2 APR.

Hammer: +31 ATK, +6 APR.

Hero Wand: +103 ATK, +60 APR. Casts Barrier when used in battle.

Holy Spear: +36 ATK, +17 APR.

Ice Claw: +62 ATK, +31 APR. Hits with a secondary attack that looks like a non-magical IceBolt. Casts SnowStorm when used in battle.

Iron Axe: +38 ATK, +6 APR.

Iron Claw: +21 ATK, +15 APR.

Iron Spear: +23 ATK, +8 APR.

Judge Wand: Casts Infernos when used in battle.

Kings Sword: +120 ATK, +55 APR.

Knife: +14 ATK, +7 APR.

Lava Wand: +63 ATK, +30 APR. Uses Magma when used in battle.

Leather Whip: +25 ATK, +13 APR. Attacks an nemy group.

Lune Fan: +60 ATK, +30 APR.

Mace: +43 ATK, +14 APR. Attacks an enemy group.

Mallet: +14 ATK, -5 APR.

Miracle Sword: +100 ATK, + 38 APR. Restores some HP when you physically attack.

Mist Wand: +40 ATK, +18 APR. Casts StopSpell when used in battle.

Monster Claw: +73 ATK, +25 APR. Paralyses enemies.

Needle: +45 ATK, +32 APR. Attacks twice a turn.

Oceano Sword: +140 ATK, +60 APR. Hits with a secondary attack that looks like a non-magical. Casts TwinHits when used in battle.

Pixy Sword: +58 ATK, +30 APR. Casts Upper when used in battle.

Platinum Sword: +60 ATK, +45 APR.

Poison Dagger: +1 ATK, +15 APR. Randomly kills in one hit.

Pole: +5 ATK, +1 APR.

Power Claw: +40 ATK, +20 APR.

Rock Axe: +19 ATK, +4 APR.

Rosevine Whip: +18 ATK, +7 APR. Attacks an enemy group.

Sage Wand: +50 ATK, +12 APR. Casts HealMore when used in battle.

Sea Roar Wand: +74 ATK, +42 APR. Uses Tsunami when used in battle.

Seduce Sword: +70 ATK, +51 APR. Confuses enemies.

Shears: +47 ATK, -1 APR.

Sickle: +27 ATK, +13 APR.

Sleep Wand: +32 ATK, +15 APR. Casts Sleep when used in battle.

Steel Claw: +35 ATK, +8 APR.

Steel Sword: +33 ATK, +16 APR.

Steel Whip: +65 ATK, +22 APR. Attacks an enemy group.

Stick: +2 ATK.

Stone Claw: +12 ATK, +3 APR.

Tempt Sword: +65 ATK, +28 APR. Randomly causes Sleep.

Thunder Sword: +95 ATK, +40 APR. Casts Zap when used in battle.

Ultimate Whip: +145 ATK, +57 APR. Attacks an enemy group.

War Hammer: +64 ATK, +19 APR.

Wind Wand: +35 ATK, +20 APR. Casts Infermore when used in battle.

Wizard Wand: +15 ATK, +11 APR. Casts Blaze when used in battle.

Zombie Sword: +75 ATK, +5 APR. Deals more damage to Zombies.

 

 

 

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