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Spells - Valkyrie Profile

This is the list of Spells from the game Valkyrie Profile. On this page, you'll find all the spell featured in the game, along with their respective effects. If you're looking for Armors, Artifacts, Decorations, Items, Possessions or Weapons, simply click the links below to their pages instead.

 

Valkyrie Profile Lists
- Armors
- Artifacts
- Decorations
- Items
- Possessions
- Spells
- Weapons

 

Heal: A spell which restores ally's DME. Restores 80% of ally's max DME.

Fire Storm: A spell that creates a fiery explosion which hurts foes into the air.

Fire Lance: A spell which fires a searing bolt of flame at your foe.

Icicle Edge: Razor sharp icicles descend upon your foe. Each icicle has a 1 of 8 chance of freezing foe.

Frigid Damsel: Summons an Ice Spirit who will attack your foe. Each hit has a 1 in 8 chance of freezing foe.

Shadow Servant: A spell which summons a creature of darkness to fight for you.

Dark Savior: This spell causes a massive sword to materialize and strike your foes.

Stone Torch: A spell which can transform your foe into stone.

Mystic Cross: Holy crosses materialize and are fired at your foe.

Sacred Javelin: Creates a spear which burns with a holy flame to fall upon your foes.

Normalize: A spell that cures poisoned, paralytic, stoned, frozen and silenced conditions.

Sap Guard: A spell that reduces enemy's RDM. Amount reduced depends on enemy's resistance. Lasts 5 turns.

Sap Power: A spell that reduces enemy's ATK. Amount reduced depends on enemy's resistance. Lasts 5 turns.

Lightning Bolt: A spell which fires a sizzling bolt of lightning at your foe.

Invoke Feather: Revives characters who are unconscious. Revived characters return with 80% of their max DME.

Might Reinforce: A spell that multiplies ally's ATK by 1,5. Can only be cast once per battle. Lasts for 10 turns.

Guard Reinforce: A spell that multiplies ally's RDM by 1,5. Can only be cast once per battle. Lasts for 10 turns.

Spell Reinforce: A spell that multiplies ally's Magic Damage by 1,5. Can only be cast once per battle. Lasts for 10 turns.

Poison Blow: Creates a poison cloud which drains your foe of 10% of his life force each turn.

Prismatic Missile: This spell creates a damaging light that causes various abnormal conditions.

Shield Critical: A spell which seals your foe's special attack. Chance of success depends on foe's resistance. Lasts 3 turns.

Dampen Magic: A spell which seals your foe's magic. Chance of success depends on foe's resistance. Lasts 3 turns.

Reflect Sorcery: A spell that causes foe's magic spells to be reflected back on themselves. Lasts 3 turns.

 

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