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Items - Boktai 2: Solar Boy Django

If you're playing Boktai 2: Solar Boy Django and want to know about all the different Items available in the game, you're in the right place. This page includes a list of all item you can find in the game, along with their corresponding effects. If you're looking for Weapons, just follow the link below.

 

Boktai 2: Solar Boy Django Lists
- Items
- Weapons

 

Earthly Nut: Restores 40% of Life.

Solar Nut: Restores 40% Energy of Energy.

Speed Nut: Increases Speed.

Tiptoe Nut: Eliminates the sound of footsteps.

Power Nut: Enhances Strength for 30 seconds.

Chocolate Banana: Enhances Strength for 60 seconds.

Bearnut: Enables you to endure damage.

See-All Nut: Makes visible chests and Mimics.

Rotten Nut: Gives a stomach ache.

Red Mushroom: Makes your body smaller.

Blue Mushroom: Makes Django invisible for a set time.

Bad Mushroom: Restores Energy but makes you confused.

Warp Leaf: Warps Django outside of the dungeon.

Drop of Sun: Cures Kaamos.

Tomato Juice: Blurries vision. Restores Some Life.

Rotten Water: Restores 10% of Energy and cause blurred vision.

Tasty Meat: Restores 60% of Life.

Jerky: Restores 40% of Life.

Rotten Meat: Restores 5% of Life and cause blurred vision.

Chocolate: Restores 20% of little Life.

Melted Chocolate: N/A

Chocolate Covered: Restores 20% of Life and have an item inside of the chocolate.

Deluxe Chocolate: Restores 40% of Life.

Healer: Restores 20% of Life.

Magical Potion: Restores 20% of Energy.

Antidote: Cures poisoning.

Elixir: Cures poisoning, confusion, and stomach aches.

Sunblock: Protects the body from the sun's rays.

Mr. Rainnot: Adds two bars at the solar sensor.

Tonniar .RM: Minus two bars at the solar sensor.

Sunny Clog: Predicts the weather.

The Fool: Card of potential. Restart an area from the beginning.

The Emperor: Paternal Card. Protects from all properties for 30 seconds.

The Lovers: Card of Choice. Recovers all Energy.

Justice: Card of Justice.

The Hanged Man: Card of Sacrifice.

Death: Card of Death.

Temperance: Card of Harmony.

The Devil: Card of Desire. Summons Darkness Bugs.

The Tower: Card of Havoc.

The Star: Card of Hope.

The Moon: Card of Anxiety. Summons Moon Bugs.

The Sun: Card of Happiness. Summons Solar Bugs.

Judgment: Card of Revival. Restores full Life when down to zero.

 

Valuables

Dark Card: Suumons Doomy to offer Restart area or Dark Loans.

PET: An item which brings back memories of MegaMan.

Spade Emblem: Certifies limit-lifting of Sword-type weapons.

Heart Emblem: Attack power increases as Life decreases.

Diamond Emblem: Certifies limit-lifting of spear-type weapons.

Club Emblem: Certifies limit-lifting of hammer-type weapons.

Joke Emblem: Reduces Charge Shot time in half.

Tasty Water: Avoids dehydration for 99 seconds.

The World: Card of achievement.

 

Coffins

Oak Coffin: Wooden coffin.

Bronze: Coffin made of bronze.

Iron Coffin: Coffin made of iron. Sealed Immortals cannot escape.

Silver Coffin: Coffin Made of silver. Enemies will not find it.

Solar Coffin: Magical coffin. Allows movement using Warp Magic Square.

Coffin Monster Elefan: Living coffin. Controllable with sleeping.

Vampire Coffin: A comfortable bed, but lowers Solar Pile attack power.

Iron Maiden: Raises Solar Pile attack power, but not suck a great bed.

 

 

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