Post Mercenary Leveling Guide - Howling Stones
Howling Stones is a mediocre alternative to Old Sebilis; one I can only really recommend to those who are boxing multiple chars with mercs. One of the main downsides of Howling Stones is you don't have a convenient zone line by where you entered. This makes it much riskier to solo here. If you do find a zone line - you'll have to dodge many skorpis enemies which all Harm Touch just to get back into Howling Stones.
As far as the zone itself goes, the North and west wings would be the two easiest with the south and east wings being the hardest. I wouldn't recommend you do the east wing as you'll get overwhelmed there rather quickly with 4+ mobs a pull. The south wing is arguably almost as hard as east but it only has "some" pulls with 4+ mobs.
All in all I can't recommend this zone to players who aren't boxing or don't have a friend with them. If you *do* come here solo stick to the north and west wings for maximum safety. If you fall through the floor somewhere that's good too since the basement doesn't have too many large pulls.
- This zone has a small-raid boss in it, Drusella Sathir.
- This zone was revamped during the RoS expansion pack.
Howling Stones Original Almar's EQ Leveling Guide
This guide may contain errors or inaccuracies since the game has changed a lot since I wrote it.
It also contains a lot of information not found on this page about the zone and the mobs in it.