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Spells - Dragon Quest 2

This page provides a comprehensive list of Spells in the game Dragon Quest 2. It covers the spells of the said game along with their effects. If you're interested in exploring Equipment or Items, you can easily access their dedicated pages through the provided links below for more information and details.

 

Dragon Quest 2 Lists
- Equipment
- Items
- Spells

 

Heal: Heals about 30 HP.

Antidote: Removes Poison.

Fireball: Deals about 15-25 damage to an enemy.

Sleep: Puts enemy to Sleep.

Stop Spell: Stops an enemy from casting spells.

Outside: Teleports you out of dungeons.

Return: Teleports you to the place you last Saved.

Repel: Prevents weak monsters spawns.

Healmore: Heals about 60 HP.

Firebane: Deals about 25-50 damage to an enemy.

Heal All: Heals you to full HP.

Chance: Random Effect.

Increase: Increases your Party Defense.

Defense: Reduces the enemies Defense.

Revive: Revives a Dead Ally.

Step Guard: Allows you to freely walk on damaging tiles.

Defeat: Saps an enemy HP.

Sacrifice: Sacrifices the Caster HP to defeat all enemies.

Explodet: Deals about 50-75 damage to an enemy.

Open: Opens any Door.

Surround: Lowers enemy chance of hitting you.

 

 

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