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Program Advances - Mega Man Battle Network 2

Discover all the powerful Program Advances available in Mega Man Battle Network 2 by exploring our complete list, featuring each advance's chips and effects. Whether you're seeking Battle Chips or Items, simply click on one of the links below and get ready to unleash your full potential.

 

Mega Man Battle Network 2 Lists
- Battle Chips
- Items
- Program Advances

 

Z-Canon1
Damage: 40
Chips: Cannon x3 (A+B+C, B+C+D or C+D+E).
MegaMan can use Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 5 seconds.

Z-Canon2
Damage: 60
Chips: Hi-Cannon x3 (C+D+E or D+E+F or E+F+G).
Mega Man can use Hi-Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 5 seconds.

Z-Canon3
Damage: 80
Chips: Mega Cannon x3 (E+F+G or F+G+H or G+H+I).
MegaMan can use Mega Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 5 seconds.

H-Burst
Damage:
100
Chips: Spreader x3 (M+N+O or N+O+P or O+P+Q).
MegaMan uses a Spreader that after the initial shot keeps exploding in the area for a while.

Z-Ball
Damage:
300
Chips: Cannon Ball (O+P+Q or P+Q+R or +Q+R+S).
MegaMan can use Cannon Balls several times for a limited time. Also grants invincibility. Lasts for 5 seconds.

Z-Raton1
Damage:
70
Chips: Ratton1 x3 (H+I+J, I+J+K or J+K+L).
MegaMan can use Ratton1 several times for a limited time. Also grants invincibility. Lasts for 5 seconds.

Z-Raton2
Damage:
80
Chips: Ratton2 x3 (J+K+L or K+L+M or L+M+N).
MegaMan can use Ratton2 several times for a limited time. Also grants invincibility. Lasts for 5 seconds.

Z-Raton3
Damage:
90
Chips: Ratton3 x3 (L+M+N or M+N+O or N+O+P).
MegaMan can use Ratton3 several times for a limited time. Also grants invincibility. Lasts for 5 seconds.

O-Canon1
Damage:
40
Chips: Cannon x5 (A+B+C+D+E).
MegaMan can use Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 10 seconds.


O-Canon2
Damage:
80
Chips: Hi-Cannon x5 (C+D+E+F+G).
Mega Man can use Hi-Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 10 seconds.

O-Canon3
Damage:
120
Chips: Mega Cannon x5 (E+F+G+H+I).
MegaMan can use Mega Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 10 seconds.

M-Burst
Damage:
100
Chips: Spreader x5 (M+N+O+P+Q).
MegaMan uses a Spreader that after the shot keeps exploding in the area for a while. M-Burst lasts longer than H-Burst.

O-Ball
Damage:
300
Chips: Cannon Ball (O+P+Q+R+S).
MegaMan can use Cannon Balls several times for a limited time. Also grants invincibility. Lasts for 10 seconds.

O-Raton1
Damage:
70
Chips: Ratton1 x5 (H+I+J+K+L).
MegaMan can use Ratton1 several times for a limited time. Also grants invincibility. Lasts for 10 seconds.

O-Raton2
Damage:
80
Chips: Ratton2 x5 (J+K+L+M+N).
MegaMan can use Ratton2 several times for a limited time. Also grants invincibility. Lasts for 10 seconds.

O-Raton3
Damage:
90
Chips: Ratton3 x5 (L+M+N+O+P).
MegaMan can use Ratton3 several times for a limited time. Also grants invincibility. Lasts for 10 seconds.

Arrows
Damage:
100
Chips: Double Needle + Triple Needle + Quadruple Needle.
MegaMan shoots 10 large arrows, each causing 100 damage.

UltraBomb
Damage:
400
Chips: Little Bomb + Cross Bomb + Big Bomb.
MegaMan throws a powerful bomb that hits a 3x3 area and cracks panels.

LifeSrd1
Damage:
400
Chips: Sword + Wide Sword + Long Sword.
MegaMan creates a giant energy sword that hits 2 columns in front of him.

LifeSrd2
Damage:
500
Chips: Fire Sword + Aqua Sword + Elec Sword.
MegaMan creates a giant energy sword that hits 2 columns in front of him.

LifeSrd3
Damage:
600
Chips: Fire Blade + Aqua Blade + Elec Blade.
MegaMan creates a giant energy sword that hits 2 columns in front of him.

Punch
Damage:
80 per hit (480 max).
Chips: Guts Punch + Cold Punch + Dash Attack.
MegaMan sends a 1-line stream of 6 flying punches.

Curse
Damage:
500
Chips: Curse Shield 1 + Curse Shield 2 + Curse Shield 3.
Curse Shield with longer range and stronger.

TimeBom+
Damage:
500
Chips: Time Bomb 1 + Time Bomb 2 + Time Bomb 3.
A powerful Time Bomb appears in the opponent's area.

HvyStamp
Damage:
800
Chips: Quake1 + Quake2 + Quake3.
Single auto-target stomp attack.

PoisPhar
Damage:
Poison
Chips: Poison Mask + Poison Face + Anubis.
A purple PharaohMan appears and uses poison in the opponent's area.

Gater
Damage:
100
Chips: Wind G + Fan G + GateMan V1/V2/V3 G.
GateMan throws nine things from his gate, each causing 100 damage.

GtsShoot
Damage
: 400
Chips: Guard * + Dash Attack G + GutsMan V1/V2/V3 G.
GutsMan throws MegaMan straight forward.

BigHeart
Damage:
300
Chips: Holy Panel R + Recovery 300 R + Roll V1/V2/V3 R.
Roll attacks an enemy and drops a big heart on MegaMan, recovering his health.

BodyGrd
Damage:
100
Chips: Drop Down S + Anti Damage S + ShadowMan V1/V2/V3 S.
ShadowMan shoots 18 shurikens at enemies, one at time and each causing 100 damage.

2xHero
Damage:
70
Chips: Custom Sword B + Variable Sword B + ProtoMan V1/V2/V3 B.

Darkness
Damage: 3000
Chips: Bass V3 X + AntiNavi X + Fire/Aqua/Elec/Wood Gospel X.
Gospel attacks with his breath, hitting 6 of the 9 panels in the opponent's area and 1 in his area. If the enemies survive the overwhelming attack, Bass uses Earth Break on the closest column and breaks the empty panels.

 

 

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