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Tower of Evermore Walkthrough - Castlevania Curse of Darkness

Tower of Evermore Entrance

The Tower of Evermore is one of 2 optional dungeons in Castlevania: Curse of Darkness. Once you complete the Tower of Eternity you will be able to use a Bird ID with Long Glide to glide over to the next optional dungeon, Tower of Evermore. When you are standing ontop of the Tower of Eternity you'll want to face the moon in the distance and Long Glide towards that - like you see in my picture above.

As you can probably imagine the Tower of Evermore is going to be significantly harder of a dungeon than the previous one. I would recommend you wait until you're at least level 65 before attempting this dungeon - depending on how good you are at the game you may want to wait a little longer.

You can make this dungeon a lot easier by bringing the right Innocent Devils with you too. Corpsey is the best Battle ID to bring with you and I would recommend at least one or two Fairy IDs (Tiramisu is what I would bring) along with at least one or two Mage IDs. If you'd like you can cheese this entire dungeon by stacking Mage IDs and spamming Demonic Disaster or Twinkle Star in every single room.

With a single level 85 Embryo Rod Mage ID I was able to clear about 10 rooms (floors 35 - 25) by using Demonic Disaster before he ran out of hearts. All I did was run around the room dodging attacks as I waited for Demonic Disaster to explode.

One of the biggest tips I can give you for clearing this dungeon too is to always remember to destroy the candlesticks. They'll sometimes contain Potions and High Potions for you which will allow you to heal up between floors. Unless you have Healing Field and/or Gold Heal on one of your Fairy IDs you'll likely run out of Hearts very quickly trying to heal yourself with them.

Below is a list of all the enemies you'll be encountering in this dungeon along with what floors you'll find them on. Something to note is that you do not have to defeat the Blood Skeletons you encounter throughout this dungeon. Once you defeat the other enemies in the room the door proceeding down to the next floor will open.

 

50F: Magical Ticket ×1

49F: Red Ogre Lv75, Rapid Sniper Lv40

48F: Flame Demon Lv43, Rapid Sniper Lv40

47F: Flame Demon Lv43, Basilisk Lv46

46F: Basilisk Lv46, Iron Gladiator Lv47

45F: Iron Gladiator Lv47, Spirit Lv32

44F: Great Armor Lv46

43F: Great Armor Lv46, Red Ogre Lv75

42F: Red Ogre Lv75, Flea Man Lv75

41F: Flea Man Lv75, Great Armor Lv46

40F: Flea Man Lv75, Thief Lv32 - High Potion ×1

39F: Blaze Phantom Lv44, White Dragon Lv38

38F: Blaze Phantom Lv44, Final Guard Lv75

37F: Fishman Lv45

36F: Lizard Shaman Lv43, Final Guard Lv75

35F: Skeleton Rider Lv45

34F: Lizard Shaman Lv43, Flame Demon Lv43

33F: Efreet Lv45, Flame Demon Lv43

32F: Spirit Lv32, Blood Skeleton Lv75

31F: Blood Skeleton Lv75, Final Guard Lv75

30F: Death Ripper Lv40, Thief Lv32 - High Potion ×1

29F: Merman Lv35, Frost Dragon Lv39

28F: Merman Lv35, Jin Lv45

27F: Executioner Lv47

26F: Executioner Lv47, Frost Demon Lv38

25F: Frost Demon Lv43, Armored Sprinter Lv44

24F: Unicorn Lv44

23F: Ectoplasm Lv37, Unicorn Lv44

22F: Cyclops Lv75

21F: Cyclops Lv75, Dark Warlock Lv42

20F: Flea Man Lv75, Gi-Lee Lv31 - High Potion ×1

19F: Assassin Zombie Lv44, Thunder Dragon Lv40

18F: Assassin Zombie Lv44

17F: Amduscias Lv44, Thunder Demon Lv43

16F: Amduscias Lv44, Duke Mirage

15F: Duke Mirage, Ghoul Lv75

14F: Amduscias Lv44

13F: White Gravial Lv43, Basilisk Lv46

12F: White Gravial Lv43

11F: Assassin Zombie Lv44, Ghoul Lv75

10F: Flea Man Lv75, Death Ripper Lv75 - High Potion ×2

9F: Slogra Lv45, Gaibon Lv45

8F: Slogra Lv45, Blood Skeleton Lv75

7F: Blood Skeleton Lv75, Cockatrice Lv46

6F: Cockatrice Lv46, Harpy Lv46

5F: Harpy Lv46, Red Ogre Lv75

4F: Red Ogre Lv75, Iron Gladiator Lv47

3F: Flea Man Lv75

2F: (No enemies) - Vampire Blood ×1

1F: Flea Man Lv75, Golden Bones

 

On the second floor of this dungeon you'll find a Vampire Blood item which is one of your big rewards for finishing the place. The second reward for finishing this dungeon is a Miracle Egg which drops from the Golden Bones enemy on the final floor. It's worth noting that this Golden Bones only appears once, after you've defeated him he'll never appear on this floor again.

To leave this dungeon all you need to do is smash the cracked wall on the first floor (pictured below). This will open up an exit/entrance which will put you in the Garibaldi Temple map.

Tower of Evermore Cracked Wall