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Super Smash Bros Melee (V1.0) - Move Modifier Action Replay Codes (US)

This page is dedicated to all of the Action Replay Codes that I have for Super Smash Bros Melee (US) on the Nintendo Gamecube. If you're looking for the Super Smash Bros Melee (UK) Action Replay Codes then I recommend that you follow the link provided to be taken to that page instead.

If you are using the Dolphin Gamecube Emulator and struggling to figure out how to get these codes to work, look no further! Check out my How to setup Action Replay Codes on Dolphin or my How to setup Gecko Codes on Dolphin guides. Both of these can provide you the guidance that you need to get your codes working.

 

 

Kirby Normal Form: 42451170 032A0000

Kirby Smilie Face Form: 42451170 032A0001

Kirby Weight Form: 42451170 032A0002

Kirby Spiked Ball Form: 42451170 032A0003

Kirby Grumpy Ball Form: 42451170 032A0004

Kirby Purple Rock Form: 42451170 032A0005

Kirby Happy Pink Block Form: 42451170 032A0006

 

 

Fox/Falco Big Guns

19WB-R45T-XC86H
3HNM-V31X-Z7AZ4

 

Bowser Unlimited Fire

ZN7D-36QT-EC8Y8
3158-MXXQ-YPKZD
A71P-K2ZA-UNC7E

 

Donkey Kong Unlimited Jumps
Jump then press B to perform DK's move
Keep doing this to continue jumping.

NC9N-FMG9-58Z49
H870-TXBW-45AJF

 

DK Instantly Fully Charged Giant Punch

0F4B-MA9Y-31QKQ
HQC1-ZE8A-ABCNA

 

G&W Kirby Fast Sausaging

Q0WE-38YZ-HB5N3
1XZ6-4HEF-V88Q6

 

Huge Guns Fox & Falco

4MVT-3C8Y-KHZFU
JJZT-BJXG-H6W2A

 

Invisible Guns Fox & Falco

P2PP-PE21-J2TR9
3R9Y-J78J-EWMWK

 

Marth & Roy 41% Fire Blade

JQ9T-80NZ-27K2A
AC3G-97NZ-WGETR

 

Marth & Roy Instantly Charged B-Move

JBXU-GUVF-466F2
FZ45-MJ08-1T6T3

 

Mewtwo Instantly Fully Charged Shadowball

8DJX-MQ01-E0ZMZ
4X7P-J2GT-WA3P5

 

(Player 1) Gannondorf Always Has A Sword

1GKW-2HRM-J88UH
6RYA-DN2V-TBG3V
8GNX-A2J9-5BT2G

 

(Player 1) Samus Always Fully Charged Gun

G8X4-J872-NEZUJ
1DJH-FCVA-9HVZN

 

(Player 2) Samus Always Fully Charged Gun

3P2P-4RP0-9VADJ
9YKD-KBYX-KDR3F

 

(Player 3) Samus Always Fully Charged Gun

652T-HVEG-RDK35
FVCK-2EDH-84BM2

 

(Player 4) Samus Always Fully Charged Gun

4QTN-J1QR-0JD2H
AQZU-9NTY-B0Q68

 

Samus Never Stops Charging

H2Y5-F2HQ-5WZ6R
PN11-67V8-B219G

 

Samus Fly Forward When Shooting Into Air

B81P-VWXG-9U3R1
55X4-CTGT-WMG74

 

Samus Charged Shot Rapid Fire (Code 1 of 2)
This makes Samus' weapon always shoot to the left also
Make sure to use both codes 1 and 2

KQ2A-U9BV-RJX9F
WY5B-J5MN-E0EN6

 

Samus Charged Shot Rapid Fire (Code 2 of 2)
This makes Samus' weapon always shoot to the left also
Make sure to use both codes 1 and 2

D8BC-URX9-649NC
1HZR-C7GJ-F0G0T
ZXD4-QV2M-BDQBN
TPZH-H6T1-C1365
EVF0-8NHV-813P3
RY0G-Y4MJ-P5YU3
5BAJ-BRJM-VQQ6V
9AZ1-DEE8-HJJPW
NXJE-J80D-3556R

 

Samus has Long Grappling Beam

T4N2-CNGG-23N6T
0769-NEB7-J0ZVM

 

Sheik Needles Always Full

H5FJ-JQ94-KJ38K
J20M-W1MM-DMXF3