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Killer Instinct Gold (Version 1.0) Action Replay Codes (USA)

This page contains the Action Replay codes that I have for Killer Instinct Gold (Version 1.0) (USA), a game for the Nintendo 64. If you are playing on a physical N64 console then you will need to purchase a physical Action Replay device to use the codes you find on this page and website. From what I have read and seen both of these cheat devices have cross compatibility.

For those of you out there using an Emulator such as Project 64, you can typically add cheats by clicking on a tab at the top of your Emulator that will lead you to a section where you can add codes. Anyone who is using the Project 64 Emulator should check out my How to Setup Codes on Project 64 Guide for more information on how to get cheats working.

If you don't see the cheats you're looking for on this page I recommend you return to my Killer Instinct Gold Guides and Walkthroughs page and choose a different section.

 

Character Modifier Codes

Move Modifier Codes

 

Open All Options: 8012834C 0006

(Player 1) Slippery Floors: 801D34AE 0003
When hit you will slide back instead of falling down; change the #3 at the end of the code to change the sliding speed

(Player 1) Animations Hidden For Special Moves: 801D3444 4444

(Player 1) Super Strength: 801D35AE FFFF
When you hit someone they fly to the otherside of the board

(Player 1) Height Modifier: 801D348A 00??

(Player 1) Weight Modifier: 801D3488 00??

(Player 1) CPU Controlled: 801D3433 3333
This will make the CPU play instead of you

(Player 1) Freeze Frame: 801D3477 7777
When you get hit you'll freeze in that frame until hit again

(Player 1) Fight Gargos Immediately: 8012834B 000A

(Player 1) Invisible: 801D34A1 00FF

(Player 1) No Energy: 801D3484 0000

(Player 1) Spinal Always Has All Skulls: 801D3523 0006

(Player 1) Max Health Modifier: 811D3486 ????
Default value is 7800

 

(Player 2) CPU Controlled: 801D3533 3333
This will make the CPU play instead of you

(Player 2) Weight Modifier: 801D3588 00??

(Player 2) Freeze Frame: 801D3577 7777
When you get hit you'll freeze in that frame until hit again

(Player 2) Hologram: 801D3599 0001

(Player 2) Slippery Floors: 801D35AE 0003
When hit you will slide back instead of falling down; change the #3 at the end of the code to change the sliding speed

(Player 2) Animations Hidden For Special Moves: 801D3544 4444

(Player 2) Super Strength: 801D34AE FFFF
When you hit someone they fly to the otherside of the board

(Player 2) Max Health Modifier: 811D3586 ????
Default value is 7800

(Player 2) Spinal Always Has All Skulls: 801D3623 0006

 

Weird Moving Fighters

801D34AD 0020
8001D34AD 0015
8001D34AD 0010

 

(Player 1) Fulgore Always Invisible

801D3478 0020
801D3479 0090
801D34C5 0092
801D3527 005E

 

(Player 1) Fulgore Always Visible

801D3478 0023
801D3479 00F0
801D34C5 0080
801D3527 00AF

 

(Player 2) Fulgore Always Invisible

801D3578 0020
801D3579 0090
801D35C5 0092
801D3527 005E

 

(Player 2) Fulgore Always Visible

801D3578 0023
801D3579 00F0
801D35C5 0080
801D3527 00AF

 

Enable Finishers During Round
Works in Practice and Training as well

D11BC170 1180
811BC170 2400
D11BC178 95CD
811BC178 2400

 

Walk Through Stage Boundaries

D11B6EFC 5420
811B6EFC 1000
D11B6F14 1420
811B6F14 1000