Aero The AcroBat Guides and Walkthroughs
A spoiled, rich kid named Edgar Ektor was a regular attendant at The World of Amusement Circus and Funpark but was banned after a failed prank almost killed a lion. 20 years later, Edgar became a powerful and evil industrialist. Aided by Zero the Kamikaze Squirrel and his Psycho Circus gang, Edgar sabotages the fun park and kidnaps every circus performer. Aero the Acro-Bat is the circus' greatest star and the only hope for rescuing the performers, as well as his girlfriend Aeriel, and putting a stop to Edgar's evil schemes.
The levels are played in a typical 2D platforming style. To beat them, the player must accomplish specific tasks so that the exit warp can be revealed. Those tasks include passing through hoops, stepping on platforms until they disappear, riding roller coasters, etc. There are 4 worlds with 5 levels in everyone, and the levels are massive, many of them containing awkwardly positioned spikes that kill instantaneously.
If enough points are collected at the end of a level, a bonus level can be played, in which Aero has to dive into a pool. The bonus level is a vertical platform level in the Genesis version. When Sunsoft converted the game for the SNES they changed the bonus level to utilize Mode 7 as a straightforward level to maneuver above an overworld map.