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Armor - Final Fantasy IV Advance

This is the list of all Armor in the game Final Fantasy IV Advance. The stats and abilities of each armor is writen on these list, if you're looking for Throwing Weapons or Weapons, follow one of the links below to their page instead.

Final Fantasy IV Advance Lists
- Armor
- Throwing Weapons
- Weapons

 

Shields

Demon Shield
Defense:
+2
Magic Defense: +0
Evasion: +24
Magic Evasion: +1
Shield said to have been once owned by a demon.

Dark Shield
Defense:
+1
Magic Defense: +0
Evasion: +22
Magic Evasion: +0
Shield possessing a powerful dark force.

Hero's Shield
Defense:
+20
Magic Defense: +20
Evasion: +55
Magic Evasion: +15
Elemental: Changes elemental resistance into elemental absorbtion.
Stats Change: STR +15, AGI +15, STA +15, INT +15, SPR +15
Shield that can only be equipped by true heroes.

Crystal Shield
Defense:
+7
Magic Defense: +4
Evasion: +40
Magic Evasion: +6
Stats Change: SRP +3
Effective Against: Undead
Shield resistant against undead attacks.

Dragon Shield
Defense:
+6
Magic Defense: +3
Evasion: +38
Magic Evasion: +5
Elemental: Halves Fire, Ice and Lightning Damage
Shield resistant against fire, ice and lightning.

Genji Shield
Defense:
+5
Magic Defense: +3
Evasion: +36
Magic Evasion: +4
Shield used in a faraway land.

Aegis Shield
Defense:
+4
Magic Defense: +5
Evasion: +34
Magic Evasion: +4
Status Effect: Prevents Stone
Stats Change: INT +3
Shield that prevents petrification.

Diamond Shield
Defense:
+4
Magic Defense: +2
Evasion: +32
Magic Evasion: +3
Elemental: Halves Lightning Damage
Shield resistant against lightning.

Ice Shield
Defense:
+3
Magic Defense: +2
Evasion: +30
Magic Evasion: +2
Elemental: Halves Fire Damage
Shield immersed in the power of ice, resistant against fire.

Fire Shield
Defense:
+3
Magic Defense: +2
Evasion: +28
Magic Evasion: +2
Elemental: Halves Cold Damage
Shield immersed in the power of fire, resistant against cold.

Mythril Shield
Defense:
+3
Magic Defense: +2
Evasion: +26
Magic Evasion: +2
Effective Against: Ghouls
Shield of mythril, resistant against ghoul attacks.

Light Shield
Defense:
+2
Magic Defense: +1
Evasion: +24
Magic Evasion: +1
Stats Change: SPR +3
Effective Against: Undead
Shield resistant against lundead attacks.

Iron Shield
Defense:
+1
Magic Defense: +0
Evasion: +20
Magic Evasion: +0
Shield of iron.

Helmets

Demon Helm
Defense:
+6
Magic Defense: + 1
Evasion: -10
Magic Evasion: +1
Helmet said to be possessed by a demon's spirit.

Hades Helm
Defense:
+5
Magic Defense: + 1
Evasion: -10
Magic Evasion: +0
Helmet said to have been once owned by a demon.

Dark Helm
Defense:
+4
Magic Defense: + 0
Evasion: -10
Magic Evasion: +0
Helmet possessing a powerful dark force.

Glass Mask
Defense:
+30
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Mask of glass.

Grand Helm
Defense:
+14
Magic Defense: + 10
Evasion: -10
Magic Evasion: +7
Elemental: Halves Lightning Damage
Stats Change: AGI +5, SPR +5
Helm resistant against lightning.

Crystal Helm
Defense:
+12
Magic Defense: +8
Evasion: -10
Magic Evasion: +5
Elemental: Halves Fire, Ice and Lightning Damage.
Stats Change: SPR +3
Helmet resistant against fire, ice and lightning.

Dragon Helm
Defense:
+11
Magic Defense: +7
Evasion: -10
Magic Evasion: +4
Elemental: Halves Fire, Ice and Lightning Damage.
Helmet resistant against fire, ice and lightning.

Red Cap
Defense:
+10
Magic Defense: +12
Evasion: +10
Magic Evasion: +12
Elemental: Halves Fire Damage
Stats Change: STA +10
Hat resistant against fire.

Genji Helm
Defense:
+10
Magic Defense: +6
Evasion: -10
Magic Evasion: +3
Helmet used in a faraway land.

Ribbon
Defense:
+9
Magic Defense: +12
Evasion: +2
Magic Evasion: +12
Status Effect: Prevents all status effects
Ribbon that prevents various status ailments.

Diamond Helm
Defense:
+9
Magic Defense: +2
Evasion: -10
Magic Evasion: +2
Elemental: Halves Thunder Damage
Helmet resistant against lightning.

Funny Mask
Defense:
+8
Magic Defense: +3
Evasion: +6
Magic Evasion: +3
Status Effect: Prevents Paralysis
Stats Change: STR +5
Mask that prevents paralysis.

Mythril Helm
Defense:
+8
Magic Defense: +2
Evasion: -10
Magic Evasion: +2
Effective Against: Ghouls
Helmet of mythril, resistant against ghoul attacks.

Cat Hood
Defense:
+7
Magic Defense: +18
Evasion: +8
Magic Evasion: +16
Elemental: Halves Ice Damage
Stats Change: AGI +5
Hood resistant against ice.

Coronet
Defense:
+7
Magic Defense: +16
Evasion: +8
Magic Evasion: +18
Status Effect: Prevents Pig, Mini and Toad
Stats Change: INT +5
Crown that prevents Toad, Mini and Pig.

Gold Hairpin
Defense:
+7
Magic Defense: +10
Evasion: +0
Magic Evasion: +9
Elemental: Halves Thunder Damage
Stats Change: INT +10
Hairpin resistant against lightning.

Light Helm
Defense:
+7
Magic Defense: +2
Evasion: -10
Magic Evasion: +1
Stats Change: SPR +3
Effective Against: Undead
Helmet resistant against undead attacks.

Sage's Miter
Defense:
+5
Magic Defense: +7
Evasion: -2
Magic Evasion: +7
Stats Change: SPR +5
Cap made from sacred threads.

Black Cowl
Defense:
+5
Magic Defense: +1
Evasion: +4
Magic Evasion: +1
Status Effect: Prevents Sleep
Stats Change: SPR +3, AGI +3, STA +3
Hood that prevents Sleep.

Wizard's Hat
Defense:
+3
Magic Defense: +5
Evasion: -3
Magic Evasion: +5
Stats Change: INT +3, SPR +3
Cap made from special thread.

Green Beret
Defense:
+3
Magic Defense: +1
Evasion: +2
Magic Evasion: +1
Stats Change: STR +, STA +5
Cap full of magic power.

Iron Helm
Defense:
+3
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Helmet of iron.

Feathered Cap
Defense:
+2
Magic Defense: +3
Evasion: -4
Magic Evasion: +3
Light cap made from silk thread.

Twist Headband
Defense:
+1
Magic Defense: +1
Evasion: +0
Magic Evasion: +1
Status Effect: Prevents Confusion
Stats Change: SPR +5
Bandana that prevents confusion.

Leather Cap
Defense:
+1
Magic Defense: +1
Evasion: -5
Magic Evasion: +1
Leather cap.

Dark Armor

Demon Armor
Defense:
+9
Magic Defense: +3
Evasion: -10
Magic Evasion: +0
Armor said to be possessed by a demon's spirit.

Hades Armor
Defense:
+7
Magic Defense: +2
Evasion: -10
Magic Evasion: +0
Armor said to have been once owned by a demon.

Dark Armor
Defense:
+5
Magic Defense: +1
Evasion: -10
Magic Evasion: +0
Armor possessing a powerful dark force.

Adamant Armor
Defense:
+100
Magic Defense: +20
Evasion: +0
Magic Evasion: +12
Elemental: Halves Fire, Ice and Lightning Damage
Status Effect: Prevents all status ailments
Armor of adamantite.

Maximilian
Defense:
+35
Magic Defense: +12
Evasion: -10
Magic Evasion: +8
Stats Change: STA +10, INT +10, SPR +10
Armor made by great blacksmiths.

Caesar's Plate
Defense:
+32
Magic Defense: +14
Evasion: -10
Magic Evasion: +9
Stats Change: SPR +10
Armor made in worship of an ancient leader.

Dragoon Plate
Defense:
+31
Magic Defense: +15
Evasion: -20
Magic Evasion: +10
Stats Change: STA +10
Armor of the legendary dragoon.

Vishnu Vest
Defense:
+30
Magic Defense: +15
Evasion: +40
Magic Evasion: +6
Stats Change: STR +10, AGI +10, STA +10
Vest resistant against all attributes.

Assassin Vest
Defense:
+29
Magic Defense: +20
Evasion: +80
Magic Evasion: +12
Status Effect: Prevents Poison, Stone and Paralysis
Stats Change: STR +5, AGI +5
Vest that prevents Poison, petrification and Paralysis.

Battle Gear
Defense:
+29
Magic Defense: +12
Evasion: +30
Magic Evasion: +5
Status Effect: Prevents Pig, Toad and Curse
Stats Change: STR +10, STA +10
Gear that prevents Curse, Pig and Toad.

Tabby Suit
Defense:
+28
Magic Defense: +30
Evasion: +30
Magic Evasion: +15
Status Effect: Prevents Poison
Stats Change: AGI +10, STA +10
Cat suit that prevents poison.

Chocobo Suit
Defense:
+29
Magic Defense: +30
Evasion: +25
Magic Evasion: +15
Status Effect: Prevents Poison
Stats Change: AGI +15
Chocobo suit that prevents poison.

Grand Armor
Defense:
+28
Magic Defense: +10
Evasion: -10
Magic Evasion: +8
Elemental Evasion: Halves Thunder Damage
Stats Change: STA +15, SPR +15
Robe resistant against lightning.

White Dress
Defense:
+26
Magic Defense: +20
Evasion: +23
Magic Evasion: +18
Stats Change: SPR +10
Effective Against: Undead
Dress of purity that is resistant against undead.

Rainbow Robe
Defense:
+25
Magic Defense: +15
Evasion: +25
Magic Evasion: +10
Stats Change: INT +10
Robe resistant against magic.

Crystal Mail
Defense:
+25
Magic Defense: +10
Evasion: -10
Magic Evasion: +6
Status Effect: Prevents Darkness, Silence, Pig, Mini, Toad and Berserk
Stats Change: SPR +3
Armor that prevents various status ailments.

Black Garb
Defense:
+24
Magic Defense: +15
Evasion: +60
Magic Evasion: +8
Stats Change: AGI +3
Entirely black outfit brought from a faraway land.

Dragon Mail
Defense:
+23
Magic Defense: +8
Evasion: -10
Magic Evasion: +5
Elemental: Halves Fire, Ice and Lightning Damage
Armor resistant against fire, ice and lightning.

Courageous Suit
Defense:
+22
Magic Defense: +8
Evasion: +55
Magic Evasion: +2
Status Effect: Prevents Curse
Stats Change: STR +10, AGI +10, STA +10
Suit that prevents Curse.

Red Jacket
Defense:
+21
Magic Defense: +12
Evasion: +20
Magic Evasion: +4
Elemental: Halves Fire Damage
Jacket resistant against fire.

Genji Armor
Defense:
+21
Magic Defense: +7
Evasion: -10
Magic Evasion: +4
Armor used in faraway land.

Minerva's Plate
Defense:
+20
Magic Defense: +5
Evasion: +30
Magic Evasion: +5
Status Effect: Prevents Paralysis
Stats Change: STR +15, AGI +15, STA +15, INT -15, SPR -15
Clothes of the goddess of the heavens.

Lord's Robe
Defense:
+19
Magic Defense: +18
Evasion: +5
Magic Evasion: +15
Elemental: Halves Fire, Ice and Lightning Damage
Stats Change: STA +10, SPR +10
Robe resistant against fire, ice and lightning.

Sage's Robe
Defense: +19
Magic Defense: +15
Evasion: +5
Magic Evasion: +18
Status Effect: Prevents Silence
Stats Change: AGI +10, INT +10
Robe that prevents silence.

Diamond Armor
Defense:
+19
Magic Defense: +4
Evasion: -10
Magic Evasion: +2
Elemental: Halves Lightning Damage
Armor resistant against lightning.

White Robe
Defense:
+18
Magic Defense: +10
Evasion: +0
Magic Evasion: +6
Status Effect: Prevents Darkness
Stats Change: SPR +15
Robe made for those who use white magic.

Ice Armor
Defense:
+17
Magic Defense: +4
Evasion: -10
Magic Evasion: +2
Elemental: Halves Fire Damage
Armor immersed in the power of ice, resistant against fire.

Flame Mail
Defense:
+15
Magic Defense: +4
Evasion: -10
Magic Evasion: +2
Elemental: Halves Ice Damage
Armor immersed in the power of fire, resistant against ice.

Power Sash
Defense:
+15
Magic Defense: +0
Evasion: +0
Magic Evasion: +0
Stats Change: STR +15
Sash made from special threads.

Mythril Armor
Defense:
+13
Magic Defense: +4
Evasion: -10
Magic Evasion: +2
Effective Against: Ghouls
Armor of mythril, resistant against ghoul attacks.

Light Robe
Defense:
+12
Magic Defense: +9
Evasion: +0
Magic Evasion: +9
Elemental: Halves Lightning Damage
Stats Change: INT +5, SPR +5
Robe resistant against lightning.

Knight's Armor
Defense:
+11
Magic Defense: +3
Evasion: -10
Magic Evasion: +1
Stats Change: SPR +3
Effective Against: Undead
Armor resistant against undead attacks.

Black Belt
Defense:
+10
Magic Defense: +3
Evasion: +20
Magic Evasion: +2
Stats Change: STR +5, STA +5
Light and comfortable clothes from a faraway land.

Black Robe
Defense:
+8
Magic Defense: +7
Evasion: +0
Magic Evasion: +7
Stats Change: INT +5
Robe made for those who use black magic.

Sage's Surplice
Defense:
+5
Magic Defense: +5
Evasion: +0
Magic Evasion: +5
Stats Change: SPR +5
Robe made from sacred threads.

Kenpogi
Defense:
+5
Magic Defense: +2
Evasion: +10
Magic Evasion: +1
Stats Change: STR +3
Clothes favored among martial artists.

Iron Armor
Defense:
+4
Magic Defense: +1
Evasion: -10
Magic Evasion: +0
Armor iron.

Gaia Gear
Defense:
+3
Magic Defense: +3
Evasion: +0
Magic Evasion: +3
Status Effect: Prevents Stone
Clothes that prevent gradual petrification.

Bard's Tunic
Defense:
+2
Magic Defense: +1
Evasion: +0
Magic Evasion: +1
Status Effect: Prevents Silence
Clothes that prevent Silence.

Leather Garb
Defense:
+2
Magic Defense: +1
Evasion: +0
Magic Evasion: +1
Clothes of leather.

Prisoners Wear
Defense:
+1
Magic Defense: +1
Evasion: +0
Magic Evasion: +1
Status Effect: Prevents Sleep
Clothes that prevent Sleep.

Clothes
Defense:
+1
Magic Defense: +0
Evasion: +0
Magic Evasion: +0
Common clothes.

Dark Gloves

Demon Gloves
Defense:
+4
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Gloves said to be possessed by a demon's spirit.

Hades Gloves
Defense: +3
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Gloves said to have been once owned by a demon.

Dark Gloves
Defense:
+2
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Gloves prossessing a powerful dark force.

Arm Gear

Crystal Ring
Defense:
+20
Magic Defense: +12
Evasion: +5
Magic Evasion: +10
Status Effect: Prevents Confuse, Sleep and Paralysis
Stats Change: AGI +5
Ring that prevents confusion, sleep and paralysis.

Harmonious Ring
Defense:
+15
Magic Defense: +20
Evasion: +10
Magic Evasion: +12
Ring that increases the power of bards.

Twin Stars
Defense:
+15
Magic Defense: +20
Evasion: +10
Magic Evasion: +12
When used by two people, the ultimate magic can be used.

White Ring
Defense:
+15
Magic Defense: +20
Evasion: +8
Magic Evasion: +15
Ring that increases the power of white mages.

Mist Ring
Defense:
+15
Magic Defense: +18
Evasion: +8
Magic Evasion: +15
Ring that increases the power of summoners.

Discpiline Armlet
Defense:
+15
Magic Defense: +15
Evasion: +6
Magic Evasion: +10
Gloves that increase the strength of monks.

Dragoon Gloves
Defense:
+15
Magic Defense: +10
Evasion: -10
Magic Evasion: +8
Gloves that increase the strength of dragoons.

Hanzo Gloves
Defense: +15
Magic Defense: +8
Evasion: -10
Magic Evasion: +6
Gloves that increase the strength of ninjas.

Protect Ring
Defense
: +10
Magic Defense: +12
Evasion: +5
Magic Evasion: +10
Elemental: Halves Fire, Ice and Lightning
Ring resistant against fire, ice and lightning.

Crystal Gloves
Defense: +10
Magic Defense: +7
Evasion: -10
Magic Evasion: +4
Stats Change: SPR +3
Effective Against: Undead
Gloves resistant against undead attacks.

Giant's Gloves
Defense:
+10
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Status Effect: Prevents Mini
Stats Change: STR +10, STA +10
Gloves that prevent Mini.

Dragon Gloves
Defense:
+9
Magic Defense: +6
Evasion: -10
Magic Evasion: +3
Elemental: Halves Fire, Ice and Lightning Damage
Gloves resistant against fire, ice and lightning.

Genji Gloves
Defense:
+8
Magic Defense: +5
Evasion: -10
Magic Evasion: +3
Gloves used in a faraway land.

Diamond Gloves
Defense:
+7
Magic Defense: +3
Evasion: -10
Magic Evasion: +3
Elemental: Halves Thunder Damage
Gloves resistant against lightning.

Diamond Armlet
Defense:
+6
Magic Defense: +8
Evasion: +0
Magic Evasion: +6
Elemental: Halves Lightning Damage
Armlet resistant against lightning

Mythil Gloves
Defense:
+6
Magic Defense: +2
Evasion: -10
Magic Evasion: +2
Effective Against: Ghouls
Gloves of mythril, resistant against ghoul attacks.

Rune Armlet
Defense: +5
Magic Defense: +8
Evasion: +0
Magic Evasion: +8
Status Effect: Prevents Silence
Stats Change: INT +3, SPR +3
Armlet that prevents silence.

Gauntlets
Defense: +5
Magic Defense: +1
Evasion: -10
Magic Evasion: +2
Stats Change: SPR +3
Effective Against: Undead
Gloves resistant against undead attacks.

Silver Armlet
Defense: +4
Magic Defense: +4
Evasion: +0
Magic Evasion: +4
Status Effect: Ghouls
Armlet resistant that against ghoul attacks.

Power Armlet
Defense: +2
Magic Defense: +2
Evasion: +0
Magic Evasion: +2
Stats Change: STR +5
Wristband that increases a martial artist's power.

Iron Ring
Defense: +2
Magic Defense: +2
Evasion: +0
Magic Evasion: +1
Ring of iron.

Ruby Ring
Defense: +0
Magic Defense: +3
Evasion: +0
Magic Evasion: +2
Status Effect: Prevents Pig
Ring that prevents Pig.

Cursed Ring
Defense: +0
Magic Defense: +0
Evasion: -10
Magic Evasion: +0
Elemental: Changes elemental resistance into elemental absorbtion
Stats Change: STR -15, AGI -15, STA -15, INT -15, SPR -15
Ring that increases armor attributes.

 

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