Everquest Plat Farming Guides (55 - 60)
This section has Farming Guides that will most benefit you between the levels of 55 and 60. All of these farming locations are worth while past level 60 but levels 55 - 60 are the first levels you can come here. Two locations that I carried over from the 50 - 55 Farming Locations are the Giants in Rathe Mountains and the Goru'kar Mesa Animals, both locations are still good through this level bracket. Unlike the other level Brackets this one is an important one since it introduces many new great zones. Zones like Skyshrine, Karnors, Grieg's End and Droga become farmable in this level range.
Each of these zones are great for farming and will only get better as you level up and can handle more mobs, especially Skyshrine and Grieg's End. As you get up higher in level, get better gear and more AAs you will be able to pull tons more mobs in these two zones. In both of these zones you can create trains of 100 mobs or more and not worry about running out. As seen in the other farming sections, an example of the format I will use to show you each of the farming locations can be found below.
Spiderling Silk - Cresent Reach (1 - 10) (This link will be clickable and will take you to the page for the Farming Location.)
AA Prerequisite: 0 (Tells you how many well placed AAs you should have before coming here.)
Damage Dealt: 1 - 10 (Tells you how much damage you can expect the mobs to do.)
XP At Location: Yes (Tells you if you will get XP here in the designated level bracket that I gave.)
PP Per Hour: 150 - 200 PP (Tells you how much Plat you will make an hour.)
PP Per Kill: 0 (Tells you how much Plat you will make per Kill. *Raw Plat only*)
Mercenary Requirement: No (Tells you if you will need a Mercenary to hunt here.)
Classes: All (Tells you what classes can hunt here.)
Other: This is really the first location for farming (Gives you any additional information about the location.)
To prevent any confusion about the AA Prerequisite section, the "Important" AAs that I am talking about refer to the defensive AAs. These include Combat Agility, Combat Stability, Natural Durability, Physical Enhancement and so on and so forth. All of these are very important for you to get and should be acquired very early on. Of course if you're a caster you'll want to make sure you are able to take a beating or have the best pet available to you at the time. No one will know your limits better than you, so keep that in mind.
Everquest Plat Farming Guides
Now that you know how to use the Farming Guides, here is a list of each of them for this level bracket. Please note that they are placed in order based on level, not how much plat they will make you per hour.
Karnors Castle
AA Prerequisite: 25
Damage Dealt: 100 - 200
XP At Location: Yes
PP Per Hour: 1,150+
Mercenary Requirement: Yes
Classes: All
Other: Since the zone is from one of the much earlier X-pacs (Kunark) the mobs don't hit very hard at all but there can be quite a few that will agro you all at the same time. Use caution when fighting in this zone. Grieg's End Farming
AA Prerequisite: 50
Damage Dealt: 180 - 260
XP At Location: Yes
PP Per Hour: 2,000+
Mercenary Requirement: Yes
Classes: All
Other: Only the nameds summon , Few nameds throughout the area, Journeyman Tank Merc can solo the mobs without heals, Nothing I have found sees through invis, Beware of the Berserker epic 2.0 mob that is in one of the far rooms around you.
Farming in Droga
AA Prerequisite: 0
Damage Dealt: 30 - 175
XP At Location: Yes
PP Per Hour: 750 to 1,200
PP Per Kill: 1 to 8
Mercenary Requirement: Required
Classes: All
Other: Droga is a great zone to farm in if you're looking for some XP and some extra cash too. But be careful you can get many adds at once in here. Farming Nagafen's Lair (55 - 65)
AA Prerequisite: 0
Damage Dealt: 100 - 250
XP At Location: No
PP Per Hour: 750 to 1,200
PP Per Kill: 1 to 4
Mercenary Requirement: Not needed
Classes: All
Other: Good location especially if no one else is here killing. Stick to the kobolds and ignore the rest of the zone.
Farming in Lower Guk (55 - 65)
AA Prerequisite: 0
Damage Dealt: 30 - 175
XP At Location: Maybe some
PP Per Hour: 750 to 1,200
PP Per Kill: 1 to 4
Mercenary Requirement: Not needed
Classes: All
Other: This is a great zone to just get lost in and have some fun
Farming in Skyshrine (55 - 70)
AA Prerequisite: 20
Damage Dealt: 100 - 250
XP At Location: Some
PP Per Hour: 200 - 1000
PP Per Kill: 1 to 5
Mercenary Requirement: Recommended
Classes: All
Other: If you can't handle many mobs at once don't bother coming here
Farming in Goru'kar Mesa (55 - 60)
AA Prerequisite: 0
Damage Dealt: 100 - 250
XP At Location: No
PP Per Hour: 2,100 to 2,700
PP Per Kill: 0
Mercenary Requirement: Recommended
Classes: All
Other:This is one of the very few locations that can be farmed by almost any level bracket and still make great amount of cash, a lot of the cash comes from the mob drops which can be vendored in the zone but each of the mobs can also drop High Quality and Medium Quality pelts, which you can sell in The Bazaar for a pretty penny
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