Everquest Plat Farming Guides (50 - 55)
This section has Farming Guides that will most benefit you if between the levels of 50 and 55. All of these farming locations are worth while past level 55 but levels 50 - 55 are the first levels you can come here. Two locations that I carried over from the 1 - 49 Farming Locations are the Giants in Rathe Mountains and the Goru'kar Mesa Animals. Each of these locations are still good through this level bracket. As seen in the other farming sections, an example of the format I will use to show you each of the farming locations can be found below.
Spiderling Silk - Cresent Reach (1 - 10) (This link will be clickable and will take you to the page for the Farming Location.)
AA Prerequisite: 0 (Tells you how many well placed AAs you should have before coming here.)
Damage Dealt: 1 - 10 (Tells you how much damage you can expect the mobs to do.)
XP At Location: Yes (Tells you if you will get XP here in the designated level bracket that I gave.)
PP Per Hour: 150 - 200 PP (Tells you how much Plat you will make an hour.)
PP Per Kill: 0 (Tells you how much Plat you will make per Kill. *Raw Plat only*)
Mercenary Requirement: No (Tells you if you will need a Mercenary to hunt here.)
Classes: All (Tells you what classes can hunt here.)
Other: This is really the first location for farming (Gives you any additional information about the location.)
To prevent any confusion about the AA Prerequisite section, the "Important" AAs that I am talking about refer to the defensive AAs. These include Combat Agility, Combat Stability, Natural Durability, Physical Enhancement and so on and so forth. All of these are very important for you to get and should be acquired very early on. Of course if you're a caster you'll want to make sure you are able to take a beating or have the best pet available to you at the time. No one will know your limits better than you, so keep that in mind.
Everquest Farming Guides
Now that you know how to use the Farming Guides, here is a list of each of them for this level bracket. Please note that they are placed in order based on level, not how much plat they will make you per hour.
Hill Giants In Rathe Mountains (50 - 55)
AA Prerequisite: 0
Damage Dealt: 35 - 80
XP At Location: No
PP Per Hour: 750 to 1,200pp
PP Per Kill: 1 to 30pp
Mercenary Requirement: Yes
Classes: All
Other: This location is best known for being the EQ ATM Machine. The Hill Giants drop a good amount of plat each and every kill and can be found abundantly all over the land scape.
Animals in Goru'kar Mesa (50 - 55)
AA Prerequisite: 0
Damage Dealt: 35 - 80
XP At Location: No
PP Per Hour: 1,500 to 2,100
PP Per Kill: 0
Mercenary Requirement: Yes
Classes: All
Other: This is one of the very few locations that can be farmed by almost any level bracket and still make great amount of cash, a lot of the cash comes from the mob drops which can be vendored in the zone but each of the mobs can also drop High Quality and Medium Quality pelts, which you can sell in The Bazaar for a pretty penny
Castle Mistmoore Farming (50+)
AA Prerequisite: 0
Damage Dealt: 40 - 155
XP At Location: No
PP Per Hour: 750 to 2,000pp
PP Per Kill: 1 to 7pp
Mercenary Requirement: Yes/No - Depends on level/gear/how far you go in
Classes: All
Other: If you're low level stick to the entrance of Castle Mistmoore or pop a merc before going further in, the same applies if you have bad gear. Be careful once you get to the Castle area mobs will come at you from every direction, especially if you're low level
Permafrost Goblin Farming in your 50s
AA Prerequisite: 0
Damage Dealt: 20 - 125
XP At Location: No
PP Per Hour: 500 - 1,250pp
PP Per Kill: 1 - 3pp
Mercenary Requirement: No
Classes: All
Other: This location is probably the worst farming location on this page for the 50s level range, but you can still make some plat here. The ice giants in the back are the only thing you really have to watch out for while farming here, everything else will be generally safe... The mobs also don't hit very hard at all
Runnyeye Goblin Farming (50 - 65)
AA Prerequisite: 0
Damage Dealt: 50 - 250
XP At Location: Some
PP Per Hour: 1,250 - 2,210
PP Per Kill: 1 - 3pp
Mercenary Requirement: No
Classes: All
Other: There is a vendor located right in the zone as well as a bank so you won't have to worry about leaving to sell your loot or bank any Defiant Gear, The mobs don't hit very hard at all, none of them summon and each of them drop plat. Woo hoo!
Giant's in Goru'kar Mesa (55 - 80)
AA Prerequisite: 0
Damage Dealt: 50 - 250
XP At Location: Some
PP Per Hour: 1,250 - 2,210
PP Per Kill: 1 - 20pp
Mercenary Requirement: Yes
Classes: All
Other: Since the giants are from a much later expansion you should expect them to hit much harder than a normal mob. I recommend pulling one or two at first to see what you can handle
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