Progression Server Smithing Guide (Classic)
Smithing is possibly one of the most difficult Tradeskills to raise and probably the most frustrating. Most of the time Smithing requires you to do dozens of combines for a shot at even a single skill up or to make a single item. The upside to Smithing though is with a high enough skill you can make pretty much every utensil for every other Tradeskill. Smithing is the "center" of most of EQ's Tradeskills in my opinion. With Smithing you will be able to make stuff like Steel Boning, used in Tailoring, a Frying Pan, for Baking, A Filleting Knife, for Baking and much more! As with every other Tradeskill, visit your trainer to raise it the first 21 points.
Smithing 1 - 21
Visit the trainer and use your practice's to raise your skill to 21.
(Direct Route) Steel Boning 21 - 37
Save the Steel Boning to use in other Tradeskills. If you're not raising other Tradeskills then try to sell it to players that are.
Small Brick of Ore
(Direct Route) Large Lantern 37 - 68
Vendor all of these for some of your money back.
Lantern Casing Mold
(Direct Route) Banded Armor 68 - 95
For Banded Armor you will want to make whatever size mold your race has access too. For example the small races will be making Small Banded armor, the medium will be making Banded armor and the large races will be making Large Banded armor.
(Using Banded Boots as an example of materials)
(Direct Route) Ornate Armor 95 - 122
Same rule that applies to Banded gear applies to the Ornate gear. Whatever mold your race has access to, use that one.
(Using Large Ornate Chain Boots as an example of materials)
Large Chainmail Boot Pattern
(Alternative) Fine Plate Visor 122 - 163
Start off with this piece of Fine plate if you don't want to fail as much and make the most out of vendoring the gear back for some money back.
Plate Visor Mold
(Direct Route) Fine Plate Gauntlets 122 - 175
Plate Gauntlet Mold
(Alternative) Cultural Sewing Kit 122 - 162
(Vale Sewing Kit Materials as an example) Make whatever you race's Cultural Sewing Kit is. An Important note, the combine to create the sewing kit MUST be in your race's cultural forge in your home town.
(Direct Route) Fine Steel Breastplate 162 - 188
(Using the Small Fine Steel Breastplate as an example of materials)
Small Breastplate Mold
**HUMAN** (Direct Route) Field Plate Gear 150 - 200
Field Plate Gear is Human Cultural Armor which can only be crafted by Humans - but gives them a much easier route to reach 200 than anyone else. The only pain in the ass item you need for this is Sea Temper which you'll craft using Mug of Sea Foams which drop off the Cyclops in Ocean of Tears.
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